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Game Writing GameA novel-nostalgy for times when programming was an Art, not just a trade.
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Contact

Write us:

bk@writingagame.com


Table of Content:


Game Writing Game
  • What is it all about?
  • 1. Preparing workplace
  • 2. Hello Android
  • 3. Hello Windows
  • 4. Platform independence
  • 5. Hello Cross-platform!!
  • 6. External files, Windows
  • 7. External files, Android assets
  • 8. Graphics Engine
  • 9. GLTF/GLB format
  • 10. Collision detection
  • 11. Interactivity
  • 12. Sound and smoke
  • 13. Publishing to Windows
  • 14. Publishing on Android
  • First reincarnation. Graphics engine.
  • Introduction
  • 1. Installing Visual Studio
  • 2. Hello Android
  • 3. Hello Windows
  • 4. Printf in OpenGL ES
  • 5. Cross-platform, Windows
  • 6. Cross-platform, Android
  • 7. External data files, Windows
  • 8. External data files, Android
  • 9. Saving Android assets to files
  • 10. Simple shader
  • 11. Textures
  • 12. Graphics Engine. Basic classes
  • 13. Basic classes 2
  • 14. 3D Coordinates and Game Subjects
  • 15. Indexes and EBO
  • 16. Modeler
  • 17. Modeler. Part 2
  • 18. Camera view
  • 19. Light and Phong Shading
  • 20. Modeler. Round shapes
  • 21. Textured surface
  • 22. Screen resize
  • 23. #ifdef in shaders
  • 24. Synchronization
  • 25. Writing BMP and TGA
  • 26. Render to and read from GL texture
  • 27. Shader groups
  • 28. Model Loader
  • 29. Chroma key
  • 30. Vertex group manipulations
  • 31. Normal maps
  • 32. Marked vertices groups
  • 33. Polygons Intersection
  • 34. Adjusting Material
  • 35. "Wire" shader
  • 36. "Glass" effect
  • 37. Mesh optimization
  • 37.2. GitHub
  • 38. Hierarchical models
  • 39. Complex shapes (with GitHub)
  • 40. Shadows (with GitHub)
  • 41. Memory leaks detection
  • 42. Models variability (with GitHub)
  • 42.2 Great Gatsby's car demo
  • WordPress
  • How to get such website
  • 1. Image settings
  • 2. Posts formatting
  • 3. Code samples, plugins
  • 4. Header, footer
  • Side notes
  • Visual Studio: the file contains a virus?!
  • Video. DaVinci Resolve
  • OpenGL ES vs Vulkan vs Angle
  • GitHub
  • Memory leaks detection
  • OpenGL: Where is the front, where is the back?
  • Game idea(s)
  • Why In the beginning was the Word?
  • Copyright ©2025 Game Writing Game : A novel-nostalgy for times when programming was an Art, not just a trade.. Theme: Nirmala by IndoCreativeMedia.
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