Just to make sure that we are on the same page, let's synchronize our environments.
You can download full current Project repository from
https://github.com/bkantemir/_wg37
- Windows solution, x86: _wg37-main\a997modeler\p_windows\p_windows.sln
- Android solution, ARM64: _wg37-main\a997modeler\p_android\p_android.sln
Important changes here:
- In order to untie the project from C:\CPP, all paths in projects properties were converted to relative form. Like ..\..\engine instead of C:\CPP\engine.
- To make repository lighter I deleted unnecessary libraries from GLFW folder.
How to download repository from GitHub
1. Go to https://github.com/bkantemir/_wg37
2. Click green button "Code".
3. I usually pick "Download ZIP".
4. When downloaded, go to your Downloads folder and unpack _wg37-main.zip file to your hard drive (usually C:).
5. Since all project's paths are relative, it is safe to rename created _wg37-main folder up to your taste (like "CPP" in my case).
Windows solution
6. Start Visual Studio,
7. Proceed to "Open a project or solution".
8. Open _wg37-main\a997modeler\p_windows\p_windows.sln
9. IMPORTANT: Make sure that configuration (in the top VS menu) is set to x86.
10. Rebuild and run the project (green arrow). Make sure it works.
Android solution
11. Restart Visual Studio,
12. Proceed to "Open a project or solution".
13. Open _wg37-main\a997modeler\p_android\p_android.sln
14. IMPORTANT: Make sure that configuration (in the top VS menu) is set to ARM64.
15. Switch on your Android, unlock, plug in to the comp, allow debugging.
16. Rebuild and run the project (green arrow). Make sure it works.
That's it.
Now our environments are not just compatible, but identical.
Just in case you ever need:
How to UPLOAD your project on GitHub
Let's say (as in my case) you have a folder/project on your computer that you want to publish on GitHub.
First, you will need a GitHub account. Go to https://github.com/ and sign up.
Second, you will need a repository. Click on "+" in the upper right corner and add New repository.
- To keep repository completely empty at this point, don't pick readmi or gitignore options. I created them locally and then uploaded to GitHub along with everything else.
Just in case, my README.md file looks like this:
# _wg37
<a href="https://writingagame.com/">WritingAGame.com</a> Chapter 37
<br />
<b>GameDev, 3D, cross-platform, C++, Visual Studio 2022, Android, Windows, OpenGL ES 3.2</b>
<br />
<a href="https://www.youtube.com/watch?v=R8ZICjQ5ABQ">Demo</a>
<br />
Windows solution, <b>x86</b>: <br />
<i>_wg37\a997modeler\p_windows\p_windows.sln</i>
<br />
Android solution, <b>ARM64</b>: <br />
<i>_wg37\a997modeler\p_android\p_android.sln</i>
<br />
My .gitignore file is just a copy of GitHub's template for Visual Studio:
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp
# Visual Studio 6 technical files
*.ncb
*.aps
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# Visual Studio History (VSHistory) files
.vshistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
# VS Code files for those working on multiple tools
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace
# Local History for Visual Studio Code
.history/
# Windows Installer files from build outputs
*.cab
*.msi
*.msix
*.msm
*.msp
# JetBrains Rider
*.sln.iml
Third, you will need git itself on your computer.
Go to https://git-scm.com/ -> Downloads -> Windows, and so on.
When installed, go to Windows File Explorer, right-click on your folder (which you want to share on Git) and pick Git Bash Here.
It will open a black prompt window.
You are already inside of your folder. Type
git init
It will create .git sub-folder.
Default branch is called master, when GitHub's default branch is called main.
In order to avoid merging branches in the future, I created main branch locally, taking the history from master. Command:
git branch -m master main
Next command will add your folder's content to your local git (skipping whatever mentioned in .gitignore):
git add .
- Don't miss a dot at the end.
Then we need to make the first commit:
git commit -m "initial commit"
Now we need to bind our remote GitHub repository to our local folder:
git remote add origin https://github.com/your_git_account/your_repository_name
- This is ONE single string
- Don't forget to replace "your_git_account/your_repository_name" by your actual names
And to push local folder to remote GitHub repository:
git push -u origin main
That's it! It's online now.